About the job:
We’re seeking an 3D Character Artist to join our team and bring life to our next generation of characters. If you’re detail-driven, obsessed with anatomy, and have a knack for stylized or realistic character design, we want to meet you!
We offer:
- A competitive salary
- Intensive onboarding and individual training
- High growth potential
- Flexible work arrangements with core hours / work-life balance
- A great team spirit in a dynamic and international working environment
Responsibilities:
- Create high-quality 3D character models from concept to final in-game/production-ready assets
- Sculpt high-poly characters
- Create textures using Substance Painter, Photoshop, or similar tools
- Work closely with concept artists, riggers, and animators to ensure characters are ready for production
- Ensure consistency of style and quality while meeting technical and artistic requirements
- Participate in reviews and iterate based on feedback from the lead and team
Key Qualifications:
- 2+ years of experience as a 3D Character Artist in the game or film industry (or a strong portfolio showing equivalent skill)
- Proficient in ZBrush, Maya/Blender/Max, Substance Painter, and Photoshop
- Strong understanding of anatomy, form, and proportion
- Experience with both stylized and realistic character workflows
- Familiarity with game engines like Unreal Engine or Unity
- Excellent communication and collaboration skills