Tasks
– define and develop styles in collaboration with the creative leads
– create concepts for mood, environment and art assets
Skills
– high level art skills in drawing, painting, perspective, lighting
– ability to quickly sketch and play with different ideas to support the design process
– ability to take and apply direction and work well in a team environment
– Photoshop expert level
Desirable
– Unreal Engine experience
– 3D experience (Blender, Maya, 3DS Max)
– ability to work in a range of styles
Please apply with a portfolio/weblink showing your best and most recent works.